// wutiande.c

#include <ansi.h>

inherit NPC;
void create()
{
    set_name("吴天德", ({ "wu tiande", "wu" }));
    set("title", "成都提督");
    set("shen_type", 0);

    set("gender", "男性");
    set_max_encumbrance(100000000);
    set("age", 35);
    set("long",
        "吴天德大人原来只是一个参将，自从给令狐冲变成小白脸后，居然官运亨通，不但提\n为总兵，还能出督全川之兵。\n");
    set("no_get_from", 1);

    set_skill("unarmed", 60);
    set_skill("dodge", 60);
    set_temp("apply/attack", 30);
    set_temp("apply/attack", 30);
    set_temp("apply/damage", 15);

    set("combat_exp", 50000);
    set("attitude", "friendly");

    setup();
    carry_object("/clone/misc/cloth")->wear();
}
